From: maestas@CS.Arizona.EDU (Mark Maestas)
Newsgroups: rec.games.video.arcade
Subject: Samurai Shodown FAQ part 1/2
Date: 19 Nov 1993 11:55:54 -0700
Organization: University of Arizona CS Department, Tucson AZ
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/ ___/ / |/ v \| | | | _ \ / | |
| |__ / | | | | | |_| |/ | | Samurai Shodown mini-FAQ
\__ \/ / | | | | | | | _ </ / | | Release 10
___|/ _ | |_| | |_| | | \/ _ | | 11-05-93
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|/____ _ _ ___ ____ ___ _ _ __ _
/ ___| | | |/ _ \| _ \ / _ \| |_| | \| |
| |__ | |_| | | | | | | | | | | | | | | |
\__ \| _ | | | | | | | | | | | | | | | |
___| | | | | |_| | |_| | |_| | | | |
| ___/|_| |_|\___/ ____/ \___/ \_^_/|_|\__|
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***************************************************************************
The FAQ was originally done by Galen Komatsu
His email address is ar592@cleveland.freenet.edu or
gkomatsu@hawaii.edu
With his permission, I have taken over to maintain the correctness
and appearance of the FAQ. I have decided to enhance it as to include
more informations. Many others contributed with additions, corrections
and suggestions as well. If I missed any one of you (and I think I did
miss many of you), please email me so I can correct my carelessness ASAP.
MANY THANKS TO ALL OF THE INFORMATION COURIERS: (not in any specific order)
Ice Breaker ----------------- cvadrslh@csupomona.edu
Anthony William Cannon ------ wanderer@leland.stanford.edu
Jeremy Hinton --------------- hinton@cs.odu.edu
Paper Tiger ----------------- kahuehn@tuba.calpoly.edu
Kano Vo --------------------- god@mermaid.micro.umn.edu
Thomas Cannon --------------- inkblot@leland.Stanford.EDU
Brad "Sugar Daddy" Douglas -- douglas@hamlet.uncg.edu
Spencer Olson --------------- solson@imsasun.imsa.edu
Brando ---------------------- HOLMESB7313@cobra.uni.edu
Reptile --------------------- PCS$1955@VEGA.SELU.EDU
Brian Gilmore --------------- briang@ocf.Berkeley.EDU
Alex ------------------------ awong@osiris.ee.tufts.edu
Bethany Cox ----------------- MIA
Kevin A. Kanda -------------- Kevin.A.Kanda@Dartmouth.edu
Mark Rigby ------------------ mrigby@gpu.srv.ualberta.ca
Jason Cha ------------------- chaj@guvax.acc.georgetown.edu
SPECIAL THANKS TO: (not in any specific order)
Mark "Terminator" Maestas --- maestas@cs.arizona.edu
Co-Editor!
Galen Komatsu --------------- gkomatsu@hawaii.edu
Originator of this list!
Iain Sinclair --------------- axolotl@socs.uts.edu.au
Originator of the quotes!
This is in no way a complete FAQ of the game. If you have any
COMMENTS, CORRECTIONS, ADDITIONS, or SUGGESTIONS, I would love to hear
from you. No matter how insignificant you think the information is,
PLEASE send me email. It might be the most profound discovery yet.
My email address is:
ewann@sfu.ca
(Mark Maestas is now our co-editor. Why not send him some thanks mail?
His email address is maestas@cs.arizona.edu)
***************************************************************************
-- Version History
Release 1: Originally done by Galen Komatsu. Many special moves
missing. Some minor mistakes.
Release 2: Some revision of the Galen Komatsu post by some others
and me. This is the most messy one. I don't think
there is even an official release for this one.
Release 3: From this version on, I have taken over the FAQ from
Galen Komatsu's hand, with his permission. I have also
organized all information floating in the net and
compiled it into the list.
Release 4: Still done by me. Added Introduction and some revision
of moves.
Release 5: Separated the throws from the special moves. Also added
how to defeat the computer. Major revision. The quotes
were originally done by Iain Sinclair; with his permission,
I have included them in the FAQ.
Release 6: Mark Maestas is now the co-editor of the FAQ; he combined
his own FAQ with this one. If you find any typos or
grammar mistakes, BUG HIM! :) Major revision, Power Strike
section added. Many kind souls sent me comments, additions
and corrections. Thank all of you very much for making this
a better FAQ!
Release 7: More information added. Minimize the quotes section to
save space, since this list is getting very huge.
Separated this FAQ into two parts because some server can't
handle the size of this text. A possible AMAKUSA bug
added.
Release 7.5: Overall a slight revision.
Release 8: Separate the FAQ into two parts. One is the special moves
and power strikes, the other one is, more or less, the
history or side notes of this game. A few new moves
added. Characters are now in alphabetical order.
Release 9: Due to a computer crash, Mark did this one. Most of the
character endings were added, character bios (from the
Neo Geo instructions) added, as well as a new quote
classification setup(tm).
Release 10: Mark is still doing the editting while Ewan is trying
to recoup. Corrections on some quote classifications
(sorry guys!). All endings are now in here. Special
thanks to Kevin Kanda and Jason Cha.
-- INTRODUCTION TO THIS GAME
Samurai Shodown (It is spelled correctly, Shodown, not Showdown)
is a new NEO-GEO fighting game which features characteristics of Street
Fighter 2. When you start the game, you have the choice to pick
from a selection of 12 different characters. Each character has
his/her own special strengths and weaknesses. Your goal is to be the
first one to win 2 rounds versus either a computer or a human opponent.
The POWER bar at the bottom of the screen determines the strength
of your attack. You gain more POWER when you are hit or when you have
blocked a hit. When it reaches maximum, your attack could decrease more
than half of your opponent's energy.
Some machines may have the difficulty level displayed, while
some may not. It depends on how the arcade operator set it.
Samurai Shodown was originally called Samurai Spirit (I dunno
why!!). Apparently there are Japanese and American versions,
which, aside from having different character names, also have different
languages displayed. Besides that, everything is quite the same. With
the smartest computer AI among any fighting game, you will have
a hell of a time trying to finish the game with just one credit!!!
-- HOW TO DEFEAT THE COMPUTER
Well, that depends... If you are lucky, the machine you
play is set on a lower setting, then you will save some money. But if
you are one of those who are out of luck, READ ON.
You might think this is a bit too general, but different
strategies fit different people. So putting them down might just be
a waste of time. The computer is very smart, even on lower settings.
The only difference is that they won't attack as much on higher levels.
The computer uses a wait-for-opportunities-and-attack strategy.
The computer will attack a few times to test your ability in the beginning
of the round, so don't develop any patterns that it can trace. It will
know. If you keep firing out fireballs, after a few blocks, he WILL jump.
For instance, I kept using the Multiples trick of Galford to beat the
computer in the second round. In the third round, not once did my trick
work again. I always got hit or counter-thrown.
The computer is also aware of time. If it is winning, it will
stall; if it is losing, it will attack very aggressively.
The only way to kill the computer is to be very careful. Attack
when you have the chance. Defend when your opportunity is gone. Wait
again. If you've played SF2 before, the computer ain't like that one.
In SF2, you can just jump in and do all kinds of combos. This computer
will kick ass and you'd have no chance of even closing in. Remember
this computer is smart and it will use any cheapo throw or whatever
without qualm. Don't be amazed if the computer performs some moves that
may impossible for you to perform under the same conditions. This is a
computer you are dealing with. Besides being smart, it will also cheat
by taking off energy more if it hits you and less if you hit it on higher
difficulty levels.
Timing and precision is everything. Time it right and hit it
hard and victory will be yours. GOOD LUCK!
-- TRICKS, QUIRKS, AND BUGS
1) IT IS POSSIBLE TO REVERSE A THROW SITUATION. For example, Galford's
B throw has a slight pause immediately before he turns you upside-down.
If you execute your throw at that time, there will be a slight hitch,
followed by _your_ throw instead of his. However, the timing is very
difficult.
2) HOW TO BREAK YOUR OPPONENT'S WEAPON. Position yourselves so that when
you attack, you can hit each other's weapons without causing a clash,
and without hitting the other player. One method that works for most
characters is to jump up and down and try hitting each other's weapons
in the air. Important: If there's a white burst when the weapons hit,
a weapon has taken damage. If there's a blue circular burst (like when
you block) then no damage is done. After a few hits, a weapon will break
causing it to shatter and the owner takes damage. It doesn't need to be
a mirror match to work(choosing the same character), although it hasn't
been confirmed yet.
3) If you lose your weapon, it will then be possible for you to throw your
opponent by grabbing onto his/hers weapon from a distance if you time
it _just_ right. Sounds tricky, eh? Once, I (Haohmaru) threw a long
standing AB slash at my opponent (Nakoruru). She did an AB attack at just
the right moment, _caught_ my sword between her palms, and used it to
throw me to the ground! The timing on this one is very difficult. What
happens is that any time you get into a struggle, the person without a
weapon will always throw the person without one. However, if you get
into a struggle with Earthquake when you don't have a weapon, you will
execute a low CD kick on him.
4) If you meet your opponent in the air and successfully attack him. It
is possible to throw him as soon as he lands. For example, Gen-An attacks
Galford in the air, as Gen-An and Galford land, Gen-An can immediately
perform the spinning stomach drill (B). Also, if Galford had won in the
air, he could have performed the Strike Hez when they landed.
5) MAKE AMAKUSA JUMP. (* From Brian Gilmore --- briang@ocf.Berkeley.EDU *)
Unless Amakusa is doing something anoying, such as teleporting, casting
spells, whatever, whenever you slash, Amakusa jumps. Usually straight up,
but sometimes towards and away from you. This is really prevelant in the
first round, and less so in second.
WHAT THIS MEANS: To win the first round against Amakusa every time, all
you'll usually have to do is Hit Amakusa once to get It's energy level
under yours, then get to the other side of the screen and slash until
time runs out. Amakusa will do nothing but jump up and down, and you
win. Note, however, that sometimes Amakusa will jump forward. If it gets
within range of you, it will attack, so keep some dodging distance.
THE OTHER IMPORTANT RESULT: If you're playing a character with a fast air
attack (such as Galford of Hanzo) you slash, it jumps, and then you hit
Amakusa in the air.
----------------------------------------------------------------------------
Quote
Legend: B - Before a fight S - same Vs. same
A - After a fight K - Amakusa scene (during the bonus rounds)
BK - before the battle with Amakusa
AK - after a fight with Amakusa
Note: The ending scenes for all characters begin with Amakusa (who looks
like he's about to explode) holding the sphere. There is a quote, "I have
left you alone, but I must exterminate you now." This could be the Dark
Guy speaking, or possibly Hanzo's son (see Hanzo ending).
Name: Charlotte
Title: The Noble Revolutionette
Origin: Versailles, France
Alma Mater: Taught by French Fencing Tutor, O. Le Paine
Weapon: The Laroche (epee)
Misc. Info: Charlotte clearly uses a weapon without a blade. According
to many sources, weapons like the foil and the epee were only made way
after the time frame of Samurai Shodown.
,_ Quotes ______________________________________________________________,
I B All warriors are not called "sir". Twit! I
I B Don't ever talk about my breastplate again! I
I BV You dare confront me? You are plucky, but, sadly, dead. I
I A A woman of my breeding cannot lose. I
I A Au revoir, petit chous. For I will seize victory from vous. I
I A I live to break the grip of tyrants and enslave my enemies. I
I AV Protecting the honor of my family is my bread and brie... I
I AK A fabulous babe with unbeatable moves, I am magnifique. I
I_______________________________________________________________________I
Ending scene description:
Charlotte stands in front of the rock. "Far East tour... what a let
down!" A carrier pigeon flies in. "Pierre? What's this?" Charlotte
reads the note. "Well, uh... A revolution! I will lead the proles."
Cut to the palace area where an aristocrat is battling with three
peasants with rakes and hoes. He says, "Desist all!! Go back to your
huts." Charlotte rushes in very fast and mows down the noble ("SPLASH
FOUNT!" ch-ch-ch-ch-ching! and the noble flies back). She says, "We
face the enemy. Forward." The peasants cheer and follow her.
Name: Earthquake
Title: The Texan Ninja Anachronism
Origin: (Paloduro Canyon?) Texas, U.S.A.
Alma Mater: Ned's Ninja Academy -- Correspondence Course: Dropout
Weapon: The Yellow Scythe of Texas (nage gama: like a kusari gama
but without a hand guard)
Misc. Info:
,_ Quotes ______________________________________________________________,
I B I'll clean my teeth with you. I
I B No matter where you hide, my spear will find you. I
I BV You have a lot of meat on you. Bon Appetit. I
I A Quick draw. But not quick, enough. I
I A Whoops. Turned him into pulp. Not enough left for hamburger. I
I A Oh, like that hurt. My, for a mosquito you're tough. I
I AV With your weight, heaven is an unlikely destination. I
I AK What? Over so soon? Hmph. Not even a full serving!?! I
I_______________________________________________________________________I
Ending scene description:
EQ stands victorious, and looks around himself, saying: "Now this is
a treasure!" Three little Earthquake-ninja wannabes (ie three fat,
smaller, bald white guys, dressed like EQ!) teleport in, kneeling behind
EQ. EQ says, "Well? What are you waiting for?" The "ninjas" disappear
and proceed to zap in and out, building up a pile of loot behind EQ.
After a few seconds, they all reappear behind EQ and say, "We got it all
boss". EQ says something like "Let's go, rogues." They may disappear
I'm not sure.
Name: Galford
Title: The Ninja Knight Without a Cause
Origin: San Francisco, California, U.S.A.
Alma Mater: Koga-Ninja School - Department of Vital Points Studies
Weapon: The Blade of Justice (ninjato)
Misc. Info: His dog's name is Poppy.
,_ Quotes ______________________________________________________________,
I B My eyes are blue, but I know Samurai's Spirits. I
I B I have long desired to fight with you. Come now! I
I BV Hit me with your best shot! I
I A Forgive me, I possess power you can only dream of. I
I A Boy, that was a close one, eh, Poppy? "Woof!" I
I A Maybe I should get back to basics and cut the flash... Naaahhh! I
I AV Boy! Meet me when you can lift your sword, wimp! I
I AK Another legend is born, eh Poppy? Woof. Woof. I
I_______________________________________________________________________I
Ending scene description:
Flash to Amakusa's stage with galford in a pose without his sword.
"Whew that was a tough battle." Amakusa's ball floats down. "So this
was the source of the madness" Galford does an AB slash and shatters the
ball. A light beams down, much like the one Amakusa uses when he
dissapears, and another Amakusa, not as dangerous looking, says "Now the
spell is broken. Be praised." Then he disappears, as 3 small poppies
join Galford and Poppy. "We're history. Let's go Poppy." as he leaps to
the upper left and the dogs follow.
Name: Gen-An Shiranui
Title: The Taloned Fiend
Origin: Onigome Isle
Alma Mater: Doom Bwee Bway Academy of Manicure
Weapon: Azami (metal talon glove)
Misc. Info: Azami is his wife's name too.
,_ Quotes ______________________________________________________________,
I B If you think I'm ugly, look at you after this. I
I B Will I get some of your estate? I
I BV If I lose, you can go. If you lose, I can go. Simple. I
I A Don't look so sad. You'll get used to the afterlife. I
I A My face may look bad, but your breath smells horrible. I
I A No one calls me freak and lives! No one but my wife, that is. I
I AV Your clothes and talons, toad! Ooh a perfect fit. I
I AK Heh, heh, heh. Come black magic, walk with me. I
I_______________________________________________________________________I
Ending scene description:
Gen-An says, "The same path as I, yet not as good." (Gen-An and
Amakusa are both sorcerors) A skinny, greenish woman walks in on the
left. He sees her and says, "Azami! The path of a sorceror is not for
woman. Scram!" She cries out, "Gen-An!" He turns his back on her and
cries a little, then leaps off. Cut to the cave area where we see him
and Mai Shiranui. He says, "You'll get no favors from me." She replies,
"Stop whining and attack!" Gen-An executes a Butcher Thrust, but is
stopped by Mai's flame fandango technique. Gen-An cries out and falls
to the ground. His last word is, "A... Azami". The screen darkens and
it says, "1858 - Gen-An Shiranui dies".
Name: Hanzo Hattori
Title: The Ninja Master of the Shadows
Origin: Dewa, Yamagata, Japan
Alma Mater: Iga Institute of Ninja Arts and Psychology
Weapon: The Ninja Blade (ninjato)
Misc. Info: Hanzo is a famous ninja, leader of the Iga ninja clan.
,_ Quotes ______________________________________________________________,
I B When you die, is it cremation or burial? I
I B To die is not shameful. But better you than me. I
I BV You poseur! You fake! Show me the real you. I
I A I know that fate is on my side. But that was too close. I
I A Poor fool. You don't yet realise... you're dead. I
I A Burning with revenge, no one can stop me. I
I AV It's your pick. Heaven. Hell. But Bermuda is impossible!! I
I AK My life is a desert. My soul is a void. Happy thought, huh? I
I_______________________________________________________________________I
Ending scene description:
(Editor's note: Amakusa killed Hanzo's son trapped his soul in the
magic sphere. When Hanzo defeated Amakusa, the sphere shattered, thus
breaking the spell Amakusa used to entrap Hanzo's son's soul. Also,
see Galford's ending.)
Hanzo stands before the stone. "Oh no, my Amakusa. Stolen from me
by death. My son... life means nothing to me now. Poor soul. I shall
follow you to death." He readies his sword for seppuku (ritual suicide).
Suddenly, about 5 ninjas appear around him. One of them speaks, "Wait!
We need you to teach us your skills." Hanzo contemplates, "Hmmm." The
other guy speaks again, "Do not take this offer lightly." "Very well."
Cut to a small room with a student on the left and a straw target on
the right. Hanzo is by the student and says, "Act like a volcano and
blow." The student executes a Bakuen-Ryu and immolates the target.
The student says, "yeah!" and raises his fist in the air. Hanzo gives
a nod of approval.
Name: Haohmaru
Title: The Invincible Samurai Sake Expert
Origin: Gairyu Isle, Japan
Alma Mater: Self-Taught
Weapon: The Fugu Blade (katana)
Misc. Info: Haohmaru is based on Musashi Miyamoto, the classic Samurai.
Musashi and Kojiro Sasaki were famous rivals. Both have their homes on
Ganryu Isle, a real place, though it's not located where Gairyu Isle is
supposed to be. His girlfriend's name is Oshizu.
,_ Quotes ______________________________________________________________,
I B Lucky you. About to be killed by a legend! I
I B To fight. To die. Get ready for the afterlife. I
I BV Oooh goody! A challenger. Who's stronger? Hint. Me! I
I A To call me 'awesome' is an understatement. I
I A Using my full strength is unnecessary for wimps like you. I
I A Hmm, not bad. I have met the second strongest in the world. I
I AV Was all my work for naught? Or am I too damn good? I
I AK What a fight, I'm speechless... not! I
I_______________________________________________________________________I
Ending scene description:
After defeating Amakusa, Haohmaru purifies his sword (drinks sake
and spits it on his sword). "You should have practiced more, arrogant
fool." Then, his girlfriend comes in from the right. "Oshizu."
"Haohmaru." He turns toward the screen and says, "I am a samurai, a rebel
guy. We must part." She says, "Haohmaru" again. He turns his back on her
and says, "Be brave, Oshizu." Then he jumps off to the left. Cut to
Gairyu Isle. Haohmaru faces Mai Shiranui on the right. He says, "You'll
get no favors from me." She replies, "Stop whining and attack." Haohmaru
leaps at her, and the screen freezes as he executes an aerial slash and Mai
executes her flame fandango.
Name: Jubei Yagyu
Title: The Emperor's Secret Servant
Origin: Tosa, Kochi, Japan
Alma Mater: Yagyu Institute of the Sabre and Brush
Weapon: Yamato Blade and Iron Tiger Dagger (daisho, a matched
katana and wakisashi)
Misc. Info: Jubei was an advisor to the shoguns and a renowned swordsman.
,_ Quotes ______________________________________________________________,
I B Don't be afraid of what I hold in my hands. I
I B No, I'm not related to that guy in Fatal Fury! I
I BV Wouldn't you like to be a Yagyu too? I
I A Come, come, my friend. All lives must come to an end. I
I A Hey, you're not bad. You're not very good, either. I
I A I'm too fast. No? Then why's your leg on the ground. I
I AV How sad. I bet you even thought you could win. I
I AK No one can equal to me. Wah hah hah hahh! I
I_______________________________________________________________________I
Ending scene description:
Jubei sheathes his weapons. "Unh. I thought I had found a worthy
opponent." The guy who kept running in the background delivering food,
money and bombs appears. Jubei asks, "You are?" The guy says, "Pardon
sire. My sister was abducted by Amakusa." His sister, in a red kimono,
comes in from the right. "I brought you this." The man hands Jubei a
letter and says, "A thousand pardons. I know I got in your way before.
Please forgive me." The letter says "Rui Shosetsi terrorizes Roshiki
Castle." He looks up, laughs, and says, "My legend begins a new chapter!"
He then puts on a big round straw hat and as he crouches to run off, the
screen blacks out...
Name: Kyoshiro Senryo
Title: The Kabuki Master
Origin: Tokyo, Japan
Alma Mater: Kabuki Kollege of Dramatics and Stage Chewing, Edo Campus
Weapon: Shishi Ha [Lion's Blade] (naginata)
Misc. Info: In Japanese literature, Kyoshiro was an actor and a swordsman,
though in the game, Kyoshiro uses a naginata, not a sword.
Also, his father is Nao Itsu Oba.
,_ Quotes ______________________________________________________________,
I B So much for an encore. I killed him. I
I B Now in this scene, I rip open your belly. I
I BV To face me is to face perfection. Act well. I
I A The curtain draws near, and now the bloody finale. I
I A Chasing away my audience!! Idiot!! Face your punishment. I
I A You fool! You.. you critic! To the pits of hell, slime. I
I AV To the fires of Hell with you, ham! I
I AK This is how a real Kabuki dances! Woogie! Woogie! Whee! I
I_______________________________________________________________________I
Ending scene description:
Kyoshiro says, "Having been trounced, you realize the sublimity of
Kabuki." He looks at the background. "Hey, what a great place. Why,
of course..." Cut to a big curtain on the screen. "Lords, Ladies, come
hither." It opens up, revealing the musicians from Tokyo sitting around
Amakusa's area and a big audience at the bottom of the screen. Kyoshiro
comes out and starts dancing and whipping his hair around.
Name: Nakoruru
Title: The Angel-faced Eagle Handler
Origin: Hokkaido, Japan
Alma Mater: The Running Deer Academy of Dance and Judo
Weapon: Hahamama Katana [her father's keepsake] (kodachi)
Misc. Info: Nakoruru is one of the Ainu, Japan's indigenous/aboriginal
people. In 1788, the Ainu still dominated Hokkaido and had not been
subdued. Today, several thousand Ainu remain. Nakoruru's hawk is
called Mamahaha. Her father's name is Hahamama.
,_ Quotes ______________________________________________________________,
I B By the mountain gods, victory will be mine. I
I B Scourge of the Ainu, prepare to die! I
I BV If you're going to copy me, at least be prettier about it! I
I A Against my Hokkaido Hurricane attack, you didn't have a chance. I
I A Daring to strike a lady? Think it over in traction. I
I A With the mountain gods protecting me, I can't lose. I
I AV Strength. Beauty. I am without equal in God's kingdom. I
I AK Whoever defiles the body of nature shall feel my wrath. I
I_______________________________________________________________________I
Ending scene description:
It shows Nakoruru with the hawk on her shoulder..it is panting like
crazy, and she says, "Thou foul despoiler of nature. Thou just desserts."
A ton of animals come in, including bunnies and even a poppy or two. She
says, "That done, I return to fair Kamui Koran (not too shure on the last
word)". Cut to Nakoruru's stage. Nakoruru's dressed in a full robe and
is walking towards the old men. She jumps in the air before she gets to
the men, lifting the dress and showing her rather skinny legs.
Name: Tam Tam
Title: The Incan Avenger
Origin: Green Hell
Alma Mater: Babalooh Bula Bula College - School of Scimitar Twirling
Weapon: Hengehangezanga (kora - close approximation)
Misc. Info: Although Tam Tam is supposed to be Incan, the god he refers
to, Quetalcoatl, is Aztec. He resembles a Maori, which is from New
Zealand. The Incas didn't have steel, either. Basically, Tam Tam is
a mix of many different histories and origins and has no one,
historically correct basis, as confirmed by the numerous other
inconsistencies pointed out by Mark Rigby (mrigby@gpu.srv.ualberta.ca).
,_ Quotes ______________________________________________________________,
I B I am strong. You are weak. You will lose. Questions? I
I B No matter where you hide, my spear will find you. I
I BV Your eyes are a warrior's. Your clothes... well. I
I A Feel the rhythm of the samba. Chika cha chika cha Babalooh. I
I A My boiling blood bubbles for battle. I
I A My spirit burns like the sun, and I shall dry you like a prune. I
I AV Awo-awo-woo-woo! I salute your noble death. I
I AK Oh! Quetzalcoatl, I am yours for eternity. I
I_______________________________________________________________________I
Ending scene description:
Tam Tam says, "The Pherenx stone! At last I have recovered it." Tam
Tam holds Amakusa's sphere and teleports back to South America.
"Quetzalcoatl, restore light to out land once again. The sphere moves
throughout huts of various people, healing the sick and invigorating
the old. "Oh, well. Now that things are back to normal, I guess I can
get rid of this." Tam Tam throws off his mask. The mask flies off, but
it is at such an angle that you still can't see his face.
Name: Ukyo Tachibana
Title: The Merciless Samurai Heart-throb
Origin: Gairyu Isle
Alma Mater: Jinsume Surgeon's College
Weapon: The Blade of Narcissus (iaito)
Misc. Info: Ukyo is based on Kojiro Sasaki, rival of Musashi Miyamoto.
Kojiro was a womaniser who fought with an unusually long sword. Ukyo's
"Swallow swoop slice"/Tsubame Gaeshi is taken straight from the
literature - he supposedly perfected it by practicing on swallows!
His girlfriend's name is Kei Odagiri.
,_ Quotes ______________________________________________________________,
I B Clear your thoughts and you might win. Not! I
I B Stop shaking! One slash and it's all over. I
I BV Hey! That's my face! You're meat, beanhead. I
I A You almost scratched my perfect face! Oooh, to think of it. I
I A A perfect attack and deadly handsome. I am too much! I
I A The moment I drew my sword, the fight was over. Ho-hum. I
I AV Even if you imitate me, you still can't get a date. I
I AK Life is like a stewed peach in a lot of syrup. Ukyo. I
I_______________________________________________________________________I
Ending scene description:
Ukyo looks at the screen with a big grin on his face. He 'says', "!"
The women that have been following him everywhere enter stage left. They
call out, "Sir Ukyo! What a hunk!" He turns away and walks to the right
side where a woman in a red kimono is staring at him (it's his girlfriend
Kei Odagiri). She says, "What? What are you doing here?" Ukyo turns to
her and says, "To present you with these." He pulls out some long-stemmed
flowers and tosses them at her. As they fly towards her, he draws out his
sword, twirls it, and trims the stems. The flowers land neatly around her
head.
Name: Wan Fu
Title: The Demon King of the Continents
Origin: Seian, China
Alma Mater: Shorinji School of Spleen Slicing
Weapon: The Scimitar of Slice (dau (Mandarin), or scimitar)
Misc. Info:
,_ Quotes ______________________________________________________________,
I B The name's Wan Fu. King Wan Fu. I
I B Life's a dream, and it's morning for you. I
I BV Long time no see, bro! Let's dance our way to heaven. I
I A I thought I was dead. But then, I think I'm Cleopatra, too. I
I A For everyone to remember: I am Wan Fu. Hear me roar. I
I A Think of the glory. Cut me down, and live forever in legend. I
I AV Forgive me brothers. Forget me not in that eternal sleep. I
I AK I'm more than you expect, pal! And it's not just the weight. I
I_______________________________________________________________________I
Ending scene description:
Wan-fu folds his arms in disgust and says, "No worthy adversary was
to be found in Japan." He pauses, then continues, "...no warriors,
only sushi." Cut to his palace - a Chinese soldier carrying a spear
runs in, kneels and says, "Lord Wan Fu! The enemy is attacking and have
breached our front!" Another comes in, kneels, and says, "Sire! The
enemy has reached Jyu-ri and is approaching!" Wan Fu nods and says
"Very well. I shall enter the fray myself." Picking up his sword, he
runs off saying, "Come fools, feel my wrath!" The screen dims, and
it shows, "The fight was over. Few people remember Wan Fu now."
Name: Shiro Tokisada Amakusa
Title: The Child of God
Area: Nagasaki
Alma Mater: Unknown
Weapon: (magic sphere)
Misc. Info:
Amakusa really existed. He was called "Child of God" and led Christians
in rebellion against the oppressive Japanese government of the time.
They crushed much of the government's army, which was previously thought
impossible. However, their luck turned bad and they were forced into a
last stand at a fortress, which only ended after most of the rebels had
died of starvation. When the army stormed the fortress, Amakusa's body
was nowhere to be found.
,_ Quotes _____________________________________________________________,
I K I awake from 100 years of sleep to kick some butt! I
I K Tokugawa, you filth! I stab at thee. I
I K Know my vengeance, you murderer of my ancestors. I
I K You fight well. But my ambition will be realised! I
I K You seek me? I am touched! Come now.. and die! I
I K Come on, come on! I promise to kill you quickly! I
I BK Come, let me cure you of the disease called life. I
I BK My power will bring you to your god. Abayo! I
I BK My religion says all men are equal. Peasant! I
I AK Kneel before me and be saved. Not! Die, fool. Hahahaha! I
I AK Why not accept your end? This battle bores me. I
I______________________________________________________________________I
NOTES:
- In Samurai Shodown, the same joystick movement and/or buttons
pressed would have different moves in different conditions.
Read on for more details.
- Right facing is represented here.
- If you find any mistake, please let me know, email me, post in the
net or whatever.
Basic Moves:
Slash: A Weak Slash B Medium Slash AB Strong Slash
Kick: C Weak Kick D Medium Kick CD Strong Kick
- Double tap forward on joystick to run. Hold joystick in forward
position to continue running.
- Double tap backward on joystick to hop back.
- All throws can only be performed when you are close to your opponent.
- Due to his massive weight, no one can throw Earthquake.
Unique Basic Moves:
- Gen-An, Kyoshiro and Wan-Fu can slowly crawl forward and backward when
the joystick is in the down-right or down-left position respectively.
- Both Hanzo and Galford can trianglar jump as Earthquake does.
Nakoruru can do it also.
*** Explanation of terms ***
Most special moves use the buttons to determine the strength of the
attack, where as A is the weakest and AB is the strongest. From now on,
all these kinds of moves will have only Slash or Kick instead of A/B/C/D.
So when Slash is used, it means A or B or AB will produce the same move
but with different damage or effect. Applicable on Kick as well.
_Charlotte_
from
Versailles
,_ Special Moves ____________________________________________________,
I / | \ Slash Power Gradation I
I O O O Rising rapier slash I
I--------------------------------------------------------------------I
I Tap Slash Repeatedly Slash Fount I
I Charging rapid epee thrusts I
I____________________________________________________________________I
,_ Throws ___________________________________________________________,
I -O AB or B or D "Fall back" toss I
I____________________________________________________________________I
,_ Power Strikes ____________________________________________________,
I (far) AB - Triangle Slash I
I--------------------------------------------------------------------I
I (close) AB - Short-Range Triangle Slash I
I--------------------------------------------------------------------I
I (crouch) AB - Small Triangle Slash I
I--------------------------------------------------------------------I
I (jump) AB - Aerial Triangle Slash (Powerful air attack) I
I--------------------------------------------------------------------I
I CD - Hopping Shoulder Rush I
I--------------------------------------------------------------------I
I (crouch) CD - Roundhouse Sweep I
I--------------------------------------------------------------------I
I (jump) CD - Flying Low Kick I
I____________________________________________________________________I
** Note that Charlotte's Triangle Slashes are capable of hitting 2 **
** times at close range, or 3 times at extreme close range **
_Earthquake_
from
Texas
,_ Special Moves ____________________________________________________,
I (jump) | + CD Repeatedly Fat Bound I
I O Bouncing butt attack I
I--------------------------------------------------------------------I
I Tap Slash Repeatedly Fat Chainsaw I
I Spinning blade attack I
I--------------------------------------------------------------------I
I (jump against the edge of the screen) I
I then push joystick accordingly I
I O- or -O Triangle Jump I
I____________________________________________________________________I
,_ Throws ___________________________________________________________,
I -- O B or D Overhead Toss I
I--------------------------------------------------------------------I
I -- O CD He farts in your face I
I____________________________________________________________________I
,_ Power Strikes ____________________________________________________,
I AB - Gama launches out at a 30-degree downward angle I
I--------------------------------------------------------------------I
I (crouch) AB - Gama launches out along the ground (2-hit ability) I
I--------------------------------------------------------------------I
I (jump) AB - Flying Belly Attack I
I--------------------------------------------------------------------I
I CD - Side kick I
I--------------------------------------------------------------------I
I (crouch) CD - High side kick I
I--------------------------------------------------------------------I
I (jump) CD - Butt bomb I
I____________________________________________________________________I
_Galford_
from
San Francisco
,_ Special Moves ____________________________________________________,
I | \ -O Slash Plasma Blade I
I O O Fireball-like stuff I
I--------------------------------------------------------------------I
I | / O- Slash Rush Dog I
I O O Rush Dog can be counter-acted by I
I simply running towards the dog I
I (Yes, I tried it. Run, not walk) I
I--------------------------------------------------------------------I
I | / O- Kick Mad Dog I
I O O C - throat bite Can Not be counter-acted by I
I D - knocks down running toward the dog!!! I
I--------------------------------------------------------------------I
I -O O- / | \ -O A/B/C/D Mirror Images I
I O O O Uses button to determine position I
I of acutal body, "A" being extreme I
I left, "D" being extreme right. I
I Until you make a move, all images I
I will appear as solid as your I
I actual body. I
I--------------------------------------------------------------------I
I BCD All three buttons Fake wood I
I When you are struck by opponent I
I and not knocked down, just press I
I BCD and you will disappear I
I--------------------------------------------------------------------I
I -O \ | / O- BCD Ninja Twirl I
I O O O Disappear even when you are not I
I hit by your opponent I
I--------------------------------------------------------------------I
I Triangle Jump, please refer to Earthquake section. I
I____________________________________________________________________I
,_ Throws ___________________________________________________________,
I When in air | AB or B Throw opponent when in air I
I O I
I--------------------------------------------------------------------I
I When in air | CD or D Throw opponent when in air with a I
I O knife in your opponent. I
I--------------------------------------------------------------------I
I -- O AB or B Throw onto ground I
I--------------------------------------------------------------------I
I -- O CD or D Use leg to grab and throw onto I
I ground and slash I
I--------------------------------------------------------------------I
I -O | \ Kick Strike Hez I
I O O This is like Zangief in SF2, you I
I grab your opponent and then go I
I up and come spinning back down I
I____________________________________________________________________I
,_ Power Strikes ____________________________________________________,
I (far) AB - Somersault slash (3-hit capable) I
I--------------------------------------------------------------------I
I (close) AB - 2-handed forward-arc slash I
I--------------------------------------------------------------------I
I (crouch) AB - Sweeping slash (knocks opponents off their feet) I
I--------------------------------------------------------------------I
I (jump) AB - Downward slash I
I--------------------------------------------------------------------I
I CD - Spinning side kick I
I--------------------------------------------------------------------I
I (crouch) CD - Tumbling low kick I
I--------------------------------------------------------------------I
I (jump forward) CD - Low kick I
I--------------------------------------------------------------------I
I (jump other) CD - Side kick I
I____________________________________________________________________I
** When you are far away, pressing AB will perform a somersault **
** slash. This is not some kind of special move. But in close **
** range, pressing AB will do a different move. O-- --O AB, will **
** cause Galford or Hanzo to do the somersault in close range. **
_Gen-An Shiranui_
from
Onigome Isle
,_ Special Moves ____________________________________________________,
I | \ -O Slash Poison Blizzard I
I O O Blow a posion cloud I
I--------------------------------------------------------------------I
I -O | \ Slash Butcher Thrust I
I O O Roll forward with blade I
I____________________________________________________________________I
,_ Throws ___________________________________________________________,
I -- O B Your opponent will be pushed onto I
I the ground and you will spin on I
I top of him with your weapon I
I twisting in his stomach I
I--------------------------------------------------------------------I
I -- O D Knee Bash I
I____________________________________________________________________I
,_ Power Strikes ____________________________________________________,
I (far) AB - Lunging slash (Long range & powerful, but it has a I
I long recovery time, so make sure you hit with it!) I
I--------------------------------------------------------------------I
I (close) AB - Upward slash I
I--------------------------------------------------------------------I
I (crouch) AB - Upward slash I
I--------------------------------------------------------------------I
I (jump) AB - Aerial backflip rake I
I--------------------------------------------------------------------I
I CD - Backflip kick I
I--------------------------------------------------------------------I
I (crouch) CD - Slide, then crouching high kick I
I--------------------------------------------------------------------I
I (jump) CD - Knee thrust I
I____________________________________________________________________I
_Hanzo Hattori_
from
Yamagata
,_ Special Moves ____________________________________________________,
I | \ -O Slash Reppu Shuriken I
I O O Throws a shuriken (throwing star) I
I--------------------------------------------------------------------I
I O- -O Slash Bakuen Ryuu (Burning Snake) I
I 1 to 2 seconds charge time I
I--------------------------------------------------------------------I
I -O O- / | \ -O A/B/C/D Mirror Images I
I O O O Use buttons to determine position I
I of actual body, A being extreme I
I left, D to the extreme right. I
I--------------------------------------------------------------------I
I BCD All three buttons Fake wood I
I When you are struck by opponent I
I and not knocked down, just press I
I BCD and you will disappear I
I--------------------------------------------------------------------I
I -O \ | / O- BCD Ninja Twirl I
I O O O Disappear even when you are not I
I hit by your opponent I
I--------------------------------------------------------------------I
I Triangle Jump, please refer in Earthquake section. I
I____________________________________________________________________I
,_ Throws ___________________________________________________________,
I When in air | AB or B Throw opponent when in air I
I O I
I--------------------------------------------------------------------I
I When in air | CD or D Throw opponent when in air with a I
I O knife in your opponent. I
I--------------------------------------------------------------------I
I -O | \ Kick Bullhead Blast I
I O O This is like Zangief in SF2. You I
I do more damage, comparitively, I
I than Galford's Strike Hez. I
I--------------------------------------------------------------------I
I -- O AB or B Grab and throw onto ground I
I--------------------------------------------------------------------I
I -- O CD or D Use leg to grab and throw onto I
I ground and slash I
I____________________________________________________________________I
,_ Power Strikes ____________________________________________________,
I (far) AB - Somersault slash (2-hit capable) I
I--------------------------------------------------------------------I
I (close) AB - Forward-arc slash I
I--------------------------------------------------------------------I
I (crouch) AB - Sweeping slash (knocks opponents off their feet) I
I--------------------------------------------------------------------I
I (jump) AB - Downward slash I
I--------------------------------------------------------------------I
I CD - Spinning side kick I
I--------------------------------------------------------------------I
I (crouch) CD - Tumbling low kick I
I--------------------------------------------------------------------I
I (jump forward) CD - Low kick I
I--------------------------------------------------------------------I
I (jump other) CD - Side kick I
I____________________________________________________________________I
** In fact, moves of Hanzo can be performed by Galford, and vice **
** versa. Except for the dog attack of Galford and burning snake **
** of Hanzo. Also read note in Galford for additional information. **
_Haohmaru_
from
Gairyu Isle
,_ Special Moves ____________________________________________________,
I -O / | \ Slash KogetsuZan I
I O O O Crescent moon uppercut slash I
I--------------------------------------------------------------------I
I | \ -O Slash Senpuretsuzan I
I O O Launch a small hurricane I
I____________________________________________________________________I
,_ Throws ___________________________________________________________,
I -- O B or AB Throw onto ground I
I--------------------------------------------------------------------I
I -- O D or CD Back flip throw I
I____________________________________________________________________I
,_ Power Strikes ____________________________________________________,
I (far) AB - Long-range slash I
I--------------------------------------------------------------------I
I (close) AB - Uppercut slash, then mid-level slash I
I--------------------------------------------------------------------I
I (crouch) AB - Uppercut slash I
I--------------------------------------------------------------------I
I (jump) AB - Downward-arc slash I
I--------------------------------------------------------------------I
I CD - High roundhouse kick I
I--------------------------------------------------------------------I
I (crouch) CD - Forward-moving roundhouse sweep I
I--------------------------------------------------------------------I
I (jump) CD - Side kick I
I____________________________________________________________________I
_Jubei Yagyu_
from
Tosa, Kochi
,_ Special Moves ____________________________________________________,
I | \ -O Slash Suigetsu Toh I
I O O Ground Wave I
I--------------------------------------------------------------------I
I Tap Slash Repeatedly Hasso Happa I
I 100-Sword Strikes I
I--------------------------------------------------------------------I
I -O | \ Slash Nikkaku Ratoh I
I O O Charge forward and then execute I
I a rising slash I
I____________________________________________________________________I
,_ Throws ___________________________________________________________,
I -- O B or AB Throw I
I--------------------------------------------------------------------I
I -- O D or CD Ground throw I
I____________________________________________________________________I
,_ Power Strikes ____________________________________________________,
I (far) AB - High slash then mid-level thrust I
I--------------------------------------------------------------------I
I (close) AB - Mid-level double slash (2-hit capable) I
I--------------------------------------------------------------------I
I (crouch) AB - Low slash then low thrust I
I--------------------------------------------------------------------I
I (jump) AB - 45-degree downward strike I
I--------------------------------------------------------------------I
I CD - Spinning backwards jump kick I
I--------------------------------------------------------------------I
I (crouch) CD - Double roundhouse sweep I
I--------------------------------------------------------------------I
I (jump) CD - Spinning side kick I
I____________________________________________________________________I
_Kyoshiro Senryo_
from
Tokyo
,_ Special Moves ____________________________________________________,
I | \ -O Slash Flame Fandango I
I O O Flame Breath I
I--------------------------------------------------------------------I
I -O \ | / O- Kick Chobi Jishi I
I O O O Rotate kick, stand on the sword I
I--------------------------------------------------------------------I
I -O | \ Slash Vertical Rotating Slash (rising) I
I O O spin around as you rise I
I--------------------------------------------------------------------I
I (jump) | + AB (at top of jump) Vertical Rotating Slash (falling) I
I O spin as you fall I
I--------------------------------------------------------------------I
I | / O- Slash Fire fan I
I O O I
I____________________________________________________________________I
,_ Throws ___________________________________________________________,
I -- O B or AB Stab and throw I
I--------------------------------------------------------------------I
I -- O D Hair Toss I
I--------------------------------------------------------------------I
I -- O CD Hair Strangle I
I____________________________________________________________________I
,_ Power Strikes ____________________________________________________,
I AB - Forward slash I
I--------------------------------------------------------------------I
I (crouch) AB - Low thrust I
I--------------------------------------------------------------------I
I (jump) AB - Circular low slash I
I--------------------------------------------------------------------I
I CD - Spin kick on the pole I
I--------------------------------------------------------------------I
I (crouch) CD - Roundhouse sweep I
I--------------------------------------------------------------------I
I (jump) CD - Side kick I
I____________________________________________________________________I
_Nakoruru_
from
Hokkaido
,_ Special Moves ____________________________________________________,
I O- / | Slash Annu Mutsube I
I O O the low flying attack I
I--------------------------------------------------------------------I
I | \ -O Slash Leyla Mutsube I
I O O the up-to-the-sky attack I
I--------------------------------------------------------------------I
I -O \ | / O- Slash Amube Yatoro I
I O O O Summon the bird to attack I
I--------------------------------------------------------------------I
I | / O- C Hawk Carry I
I O O When without weapon, this move I
I will also summon the bird back I
I--------------------------------------------------------------------I
I (Hawk Carry) I
I / or | or \ Slash or Kick Rolling Down Attack, direction I
I O O O controlled by joystick. I
I--------------------------------------------------------------------I
I (Hawk Carry) I
I Any other directions, except I
I above + Slash or Kick Diagonal Down Arrow Attack I
I--------------------------------------------------------------------I
I Triangle Jump, please refer in Earthquake section. I
I____________________________________________________________________I
,_ Throws ___________________________________________________________,
I -- O B Normal throw I
I--------------------------------------------------------------------I
I -- O AB Trip, sit and stab I
I--------------------------------------------------------------------I
I -- O AB (Without Weapon) Jump onto opponent, hold onto the I
I chest, and slap them. Tap AB to I
I slap faster. I
I--------------------------------------------------------------------I
I -- O D Grab and triple kicks I
I____________________________________________________________________I
,_ Power Strikes ____________________________________________________,
I (far) AB - Upward slash I
I--------------------------------------------------------------------I
I (close) AB - Up-and-down forward-arc slash (2-hit capable) I
I--------------------------------------------------------------------I
I (crouch) AB - Rolling slash (2-hit capable) I
I--------------------------------------------------------------------I
I (jump) AB - Spinning forward slash I
I--------------------------------------------------------------------I
I (far) CD - High roundhouse kick I
I--------------------------------------------------------------------I
I (close) CD - Jump kick then backflip I
I--------------------------------------------------------------------I
I (crouch) CD - Low Kick (knocks opponents off their feet) I
I--------------------------------------------------------------------I
I (jump) CD - Side kick I
I____________________________________________________________________I
** You can move forward or backward while on the bird and you will **
** and can be hit. So don't think you are invulnerable when you **
** are on the bird. And you are most likely to take more damage. **
** To get off from bird, just push the joystick down. **
_Tam Tam_
from
Green Hell
,_ Special Moves __________________________________________________,
I | \ -O Slash Mura Gaburu I
I O O The Skull throw I
I--------------------------------------------------------------------I
I | / O- Kick Paguna Deos I
I O O Under turning blade I
I--------------------------------------------------------------------I
I O-. -O Slash Paguna Paguna I
I 1 sec charge time Sideways turning blade; can I
I slowly move back and forth. I
I--------------------------------------------------------------------I
I -O \ | / O- Slash Ahau Gabara I
I O O O Jump up and blow a fireball down I
I____________________________________________________________________I
,_ Throws ___________________________________________________________,
I -- O B or D Head Butt I
I--------------------------------------------------------------------I
I -- O AB Face Flayer I
I____________________________________________________________________I
,_ Power Strikes ____________________________________________________,
I AB - Double thrust I
I--------------------------------------------------------------------I
I (close) AB - Upward slice I
I--------------------------------------------------------------------I
I (crouch) AB - Low-to-mid-level slash I
I--------------------------------------------------------------------I
I (jump) AB - Downward Strike (Long-range, but ineffective at I
I close range) I
I--------------------------------------------------------------------I
I CD - Crouching high kick I
I--------------------------------------------------------------------I
I (crouch) CD - Double Roundhouse sweep I
I--------------------------------------------------------------------I
I (jump) CD - 45-degree downward kick I
I____________________________________________________________________I
_Ukyo Tachibana_
from
Gairyu Isle
,_ Special Moves ____________________________________________________,
I | / O- Slash Sasame Yuki I
I O O The thousand sword cutting apple I
I--------------------------------------------------------------------I
I jump in any direction, then: Tsubame Gaeshi (from the air) I
I / | \ -O Slash Circular slash and launch a I
I O O O flaming bird I
I--------------------------------------------------------------------I
I / | \ -O (then jump in Tsubame Gaeshi (from the ground) I
I O O O any direction Executes immediately when Ukyo I
I and Slash) leaves the ground, causing a low I
I slash-and-firebird. The motions I
I must be executed very quickly. I
I____________________________________________________________________I
,_ Throws ___________________________________________________________,
I -- O B Catch and punch I
I--------------------------------------------------------------------I
I -- O AB Throw, and slash the flying I
I opponent I
I--------------------------------------------------------------------I
I -- O CD or D Trip & Stab I
I____________________________________________________________________I
,_ Power Strikes ____________________________________________________,
I AB - Upward slash (Good air defense due to the height of I
I attack; also able to hit twice when opponent is I
I standing on the ground) I
I--------------------------------------------------------------------I
I (crouch + far) AB - Diving slash I
I--------------------------------------------------------------------I
I (crouch + close) AB - Scabbard swipe, then circular slash I
I--------------------------------------------------------------------I
I (jump forward) AB - 45-degree downward thrust I
I--------------------------------------------------------------------I
I (jump up or back) AB - Double sideways slash I
I--------------------------------------------------------------------I
I CD - Slide I
I--------------------------------------------------------------------I
I (crouch) CD - Crouching mid-level kick I
I--------------------------------------------------------------------I
I (jump) CD - Downward side kick I
I____________________________________________________________________I
_Wan Fu_
from
Seian
,_ Special Moves ____________________________________________________,
I | / O- Slash Exploding Wave I
I O O Leaps up and throws his sword I
I--------------------------------------------------------------------I
I -O | \ Slash Slicing Gust I
I O O Rising uppercut slash I
I____________________________________________________________________I
,_ Throws ___________________________________________________________,
I -- O B (without weapon) Throw opponent against the wall I
I--------------------------------------------------------------------I
I -- O B (with weapon) Grab then leap up and slash I
I--------------------------------------------------------------------I
I -- O AB (without weapon) Smash opponent's head into ground I
I--------------------------------------------------------------------I
I -- O AB (with weapon) Leap up and sit on opponent, I
I stab several times and then kick I
I--------------------------------------------------------------------I
I -- O D Knee drop I
I--------------------------------------------------------------------I
I -- O CD Grab then leap up and sit on your I
I opponent I
I____________________________________________________________________I
,_ Power Strikes ____________________________________________________,
I (far) AB - Lunging overhead slash (Powerful long-range I
I attack able to hit twice at long-range) I
I--------------------------------------------------------------------I
I (close) AB - Downward slash (Also has 2-hit capability) I
I--------------------------------------------------------------------I
I (crouch) AB - Short-range circular slash (Also 2-hit capable) I
I--------------------------------------------------------------------I
I (close) / AB - Stepping forward uppercut and then pommel smash I
I O (It's the 'dance' move that looks like the Slicing I
I Gust, but he doesn't leave the ground) I
I--------------------------------------------------------------------I
I (jump) AB - Circular slash(almost no range, but very powerful I
I and can hit someone right behind you) I
I--------------------------------------------------------------------I
I CD - Butt thrust I
I--------------------------------------------------------------------I
I (crouch) CD - Roundhouse Sweep I
I--------------------------------------------------------------------I
I (jump) CD - Downward kick I
I____________________________________________________________________I
--
Ewan Ng | OS/2 Forever!!!
Email Address: ewann@sfu.ca | OS/2 Forever!!!
Simon Fraser University, Burnaby, Canada | OS/2 Forever!!!
--
Internet: musjndx@gsusgi2.gsu.edu Fidonet : Jonathan Deitch@1:133/411.7
jdeitch@gisatl.fidonet.org Bellnet : 1 - 404 - 261 - 3665
-----------------------------------------------------------------------------
Atlanta 1996 | Play Pinball | Back 2 Back 2 Back! | "I hate it when I can't
--------------------------------------------------| trust my own technology!"
"Thrills! Chills! Magic! Prizes!" -- Hurricane | -- Geordi LaForge
Gene Roddenberry, Isaac Asimov, Jim Henson, Dr. Seuss, Mel Blanc ... Sigh ...
|