U.N. Squadron
Capcom, 1989
U.N. Squadron
Option Switch Settings
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DIP Switch A Settings
1 2 3 4 5 6 7 8 Option
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Coin SW#1 Coin SW#2 Credits Per Coin
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Off Off Off Off Off Off 1 Coin 1 Credit*
On Off Off On Off Off 1 Coin 2 Credits
Off On Off Off On Off 1 Coin 3 Credits
On On Off On On Off 1 Coin 4 Credits
Off Off On Off Off On 2 Coins 1 Credit
On Off On On Off On 3 Coin 1 Credit
Off On On Off On On 4 Coins 1 Credit
On On On On On On 2 Coins to Start, 1 Coin to Continue
(SW7 and SW8 are not labeled.)
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DIP Switch B Settings
1 2 3 4 5 6 7 8 Option
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Difficulty Level
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Off Off Off Very Easy
On Off Off ^
Off On Off |
On On Off Normal*
Off Off On |
On Off On |
Off On On v
On On On Very Difficult
(SW4, SW5, SW6, SW7, and SW8 are not labeled)
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DIP Switch C Settings
1 2 3 4 5 6 7 8 Option
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Game Play
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Off Normal*
On Free Play
Screen Stop
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Off Normal*
On Stop/Freeze
Screen Flip
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Off Normal*
On Flip
Sound During Demonstration Mode
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Off No Sound
On Sound*
Continue Mode
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Off No Continue
On Continue
Game Mode
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Off Game
On Test
(SW1 and SW2 are not labeled)
* indicated recommended settings
Other useful info:
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The control panel layout is as follows:
1P 2P
J1 B1 B2 J2 B1 B2
JAMMA pinout info:
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1P/2P = 1 Player and 2 Player start buttons
J1/J2 = 8-way joysticks
B1 = Fire [P1 is pin 22, P2 is pin Z]
B2 = Special Weapon [P1 is pin 23, P2 is pin a]
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