These switches were determined the old-fashioned way -- by flipping different
switches and turning the game on in test mode to see what settings have changed.
If anyone can correct any of this information, or help me label the unidentified
switches, please e-mail me at holcomb@halcyon.com.
Thanks,
--Dave Holcomb
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Sky Kid
Namco, 1985
Option Switch Settings
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Switch A
1 2 3 4 5 6 7 8 Option
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Game Mode
---------
Off Normal
On Test
Credits per Coin - Coin 1
-------------------------
Off Off 1 Coin 1 Credit
Off On 1 Coin 2 Credits
On Off 2 Coins 1 Credit
On On 3 Coins 1 Credit
Attract Mode Sound
------------------
Off Sound On
On Quiet
Difficulty*
----------
On Walk
Off Skip
Freeze Mode**
-----------
Off Normal
On Freeze
Credits per Coin - Coin 2
-------------------------
Off Off 1 Coin 1 Credit
Off On 1 Coin 2 Credits
On Off 2 Coins 1 Credit
On On 3 Coins 1 Credit
-------------------------------------------------------------------------------
1 2 3 4 5 6 7 8 Option
-------------------------------------------------------------------------------
* Note: I assume these are difficulty levels for the game.
** Note: I guess this is the freeze function. When SW6 is ON, the game will
freeze with the garbage pattern on the screen after powerup, provided SW1 is
OFF (Game Mode) and the Test Switch is OFF.
-------------------------------------------------------------------------------
Switch B
1 2 3 4 5 6 7 8 Option
-------------------------------------------------------------------------------
Number of Kids
--------------
Off Off 3
Off On 1
On Off 2
On On 5
Bonuses
-------
Off Off 1st 30,000 2nd 90,000
Off On 1st 30,000 & Every 90,000
On Off 1st 20,000 2nd 80,000
On On 1st 20,000 & Every 80,000
* * *
Screen Invert
-------------
Off Off
On On
-------------------------------------------------------------------------------
1 2 3 4 5 6 7 8 Option
-------------------------------------------------------------------------------
* Note: I could not determine what SW5, SW6, or SW7 were for.
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