Typed in by Ray Ghanbari (ray@mayo.edu)
Lunar Lander Pinouts
PARTS SIDE | SOLDER SIDE
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| | |
GND | A | 1 | GND
+5V | B | 2 | +5V
| C | 3 |
AUDIO 2 | D | 4 |
AUDIO 1 | E | 5 | COIN CTR
POT IN | F | 6 | LAMP 5
LAMP 3 | H | 7 | START/SELECT LED
LAMP 2 | J | 8 | LAMP 4
| K | 9 | SELF TEST
SLAM | L | 10 |
Z OUT | M | 11 | Z GND
COIN R | N | 12 |
COIN L | P | 13 | START
GAME SELECT | R | 14 | ABORT
ROT RIGHT | S | 15 | ROT LEFT
LED RTN | T | 16 |
X GND | U | 17 | X OUT
Y GND | V | 18 | Y OUT
| W | 19 |
36 VAC | X | 10 | 36 VAC
+5V | Y | 21 | +SENSE
GND | Z | 22 | -SENSE
| | |
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Notes:
Thrust POT (pin F) is a 5kohm pot, but only a portion of the range is used. Schematics indicate that the voltage expected at pin F ranges between 2-3.5V. This means any size pot can be used, put put appropriate series resistors on either side of the pot so that the 5V supply is appropriately divided
Lamps are status indicators and not necessary for game play (LAMP 1 is always on, which is why there is no LAMP 1 pin)
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