|
|
From: carlm@iplmail.orl.mmc.com (Carl Morris)
Subject: Defender.pin
Date: 22 May 1995 13:53:33 GMT
-----------------
| ==== ==== |
| 2J3 2J4 |
| | -----------
| | | "|
| | | 3J2 "|
| | | "|
| | | |
| | | "|
| | | 3J3 "|
| | | "|
---------|-----|- ---|-----|-
---------|-----|---------------|-----|---------------
| |
| |
| |
| |
| |
|" 1J4 |
|" |
| |
|" 1J5 |
| |
| |
| |
| |
|" |
|" 1J3 |
|" |
-----------------------------------------------------
-----------------
| ==== = = ==== |
| I0J3 | | I0J1 |
| | | |
| I0J4 | |
| I0J2 |
| |
| |
| |
| |
| |
-----------------
-----------------
| |
|" |
|" 4J2 |
|" |
| |
| |
| |
| |
| |
| 4J3 4J1 |
| == ===== |
-----------------
Connectors:
Rom Board
_________
2J2 - Power Input
2J3 - Coin Door Switches
2J4 - Sound Board Interface
Interface Board
_______________
3J2 - Player Panel (B)
3J3 - Player Panel (A)
CPU/Video Board
_______________
1J3 - Power Input
1J4 - Monitor Control
1J5 - Memory Protect Interlock
Sound Board
___________
I0J1 - Power Input
I0J2 - Speaker
I0J3 - Sound Select
I0J4 - Volume Control
Power Supply
____________
4J1 - AC Input
4J2 - Power Output
4J3 - Coin Door Power
Connector Pinouts:
1J3:
1 - N/C
2 - Ground (Blk)
3 - Ground (Blk)
4 - Key
5 - +12vDC regulated (Gry-Yel)
6 - N/C
7 - +5vDC (Gry)
8 - +12vDC Unregulated (Gry-Wht)
9 - -5vDC (Orn)
1J4:
1 - Red (Vio-Red)
2 - Green (Vio-Grn)
3 - Blue (Vio-Blu)
4 - Ground (Blk)
5 - Vert. Sync (Vio)
6 - Horiz. Sync (Vio-Wht)
7 - Comp. Sync (N/C)
8 - N/C
1J5:
1 - !Mem Prot (Red-Orn)
2 - Key
3 - N/C
4 - N/C
2J2:
1 - Ground (Blk)
2 - N/C
3 - Key
4 - +5vDC (Gry)
2J3:
1 - Auto Up / Manual Down (Blu)
2 - Advance (Grn)
3 - Right Coin (Wht-Yel)
4 - High Score (Wht-Gry)
5 - Left Coin (Wht-Blu)
6 - Center Coin (Wht-Grn)
7 - Slam (Wht-Vio)
8 - N/C
9 - Key
10 - N/C
2J4:
1 - Key
2 - PB1 (Grn-Red)
3 - PB0 (Grn-Orn)
4 - PB3 (Grn-Yel)
5 - PB2 (Grn-Blu)
6 - PB5 (Grn-Vio)
7 - PB4 (Grn-Gry)
8 - CB2 (Grn-Wht)
9 - N/C
3J2:
1 - Up stick (Orn-Wht)
2 - N/C
3 - N/C
4 - N/C
5 - N/C
6 - N/C
7 - N/C
8 - N/C
9 - N/C
10 - Ground (Orn-Blk)
3J3:
1 - Fire (Orn-Brn)
2 - Thrust (Orn-Red)
3 - Smart Bomb (Orn)
4 - Hyperspace (Orn-Yel)
5 - 2-Player Start (Orn-Grn)
6 - 1-Player Start (Orn-Blu)
7 - Reverse (Orn-Vio)
8 - Down stick (Orn-Gry)
9 - Key
10 - N/C
4J1:
1 - 22.6vAC (Blk)
2 - N/C
3 - 22.6vAC (Gry-Grn)
4 - N/C
5 - 22.6vAC C.T. (Grn)
6 - N/C
7 - N/C
8 - 20vAC (Gry-Yel)
9 - 20vAC (Gry-Wht)
10 - N/C
11 - 11.5 vAC (Vio-Yel)
12 - 11.5 vAC (Orn)
4J2:
1 - -5vDC (Orn)
2 - Key
3 - +12vDC Reg. (Gry-Yel)
4 - -12vDC Unreg. (Gry-Grn)
5 - +12vDC Unreg. (Gry-Wht)
6 - +12vDC Unreg. (Gry-Wht)
7 - Ground (Blk)
8 - Ground (Blk)
9 - Ground (Blk)
10 - Ground (Blk)
11 - N/C
12 - +5vDC (Gry)
13 - +5vDC (Gry)
14 - +5vDC (Gry)
15 - N/C
4J3:
1 - 6.3vAC (Yel)
2 - 6.3vAC (Yel-Wht)
3 - +27vDC (Red)
4 - N/C
5 - Key
6 - Ground (Blk-Orn)
I0J1:
1 - N/C
2 - +12vDC Unreg. (Gry-Wht)
3 - +5vDC (Gry)
4 - N/C
5 - Ground (Blk)
6 - N/C
7 - N/C
8 - -12vDC Unreg. (Gry-Grn)
9 - N/C
I0J2:
1 - Audio (Blk-Red)
2 - N/C
3 - N/C
4 - Ground (Red-Blk)
I0J3:
1 - Key
2 - PB1 (Grn-Red)
3 - PB0 (Grn-Orn)
4 - PB3 (Grn-Yel)
5 - PB2 (Grn-Blu)
6 - PB5 (Grn-Vio)
7 - PB4 (Grn-Gry)
8 - CB2 (Grn-Wht)
9 - N/C
I0J4:
1 - IN (Red)
2 - OUT (Blk)
3 - Key
4 - Shield (Audio shielding)
|
|
|