BurgerTime Pinouts
BurgerTime, Bump & Jump
Parts Side | Solder Side |
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+12 | 1 | A | +12 |
+5 | 2 | B | +5 |
See NOTE A | 3 | C | Ground |
| 4 | D | |
| 5 | E | |
Coin 1 | 6 | F | Coin
2 |
Tile/Slam | 7 | H | |
1P Start | 8 | J | 2P
Start |
| 9 | K | |
1P Jump | 10 | L | 2P
Jump |
1P Down | 11 | M | 2P
Down |
1P Up | 12 | N | 2P
Up |
1P Left | 13 | P | 2P
Left |
1P Right | 14 | R | 2P
Right |
Speaker + | 15 | S | |
Speaker - | 16 | T | Ground |
Ground | 17 | U | Ground |
Ground | 18 | V | Ground |
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Parts Side | Solder Side |
|
|
|
|
Ground | 1 | A | Ground |
Ground | 2 | B | Ground |
Ground | 3 | C |
See
NOTE B |
TV Blue | 4 | D | TV
Sync (Comp) |
TV Red | 5 | E | TV
Green |
V Sync | 6 | F |
|
H Sync | 7 | H | |
+5 | 8 | J | +5 |
+5 | 9 | K | +5 |
+5 | 10 | L | +5 |
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Notes: Some boards have only composite sync, and others
only have separate H and V sync lines.
NOTE A: This pin is -5VDC on BurgerTime boards, and GROUND on
Bump n' Jump boards
NOTE B: The generic schematic says pin C is "TV GND". The Bump and Jump
wiring harness schematic shows it going to the -Sense line of the power supply.
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